Impact

Lister

App that gets mental health patients on the move

Challenge

Did you know that people with a serious mental illness die an average of 10 to 25 years earlier than people in good health? But exercise is actually vital for mental patients. How can we motivate these people to exercise every day? This creates a win-win situation, as it motivates both clients and supervisors to exercise more.

Once goals have been set, players are reminded of their goals every day. By marking their progress, they can earn different houses that create a city. In a subtle way, you, the player, create a graph that shows the effect of movement on your state of mind. 

Solution

IJsfontein developed Mūva for Lister and UMC Utrecht; an app that helps people engage in daily physical activity. In Mūva, everyone can set their own goals, allowing both clients and caregivers to play the game together, each at their own level. This creates a win-win situation, as both clients and caregivers are motivated to be more active.

After setting the goals, players are reminded of their goal every day. By tracking their progress, they can earn various houses that together form a city. In a subtle way, as a player, you are creating a graph that shows the effect of physical activity on your mood.

Impact

Mūva gets mental patients moving in an accessible way. In addition, the caregivers of these patients also have a good tool for discussing daily exercise.

Team

Jan Willem Huisman
Jan Willem Huisman
Co-founder & creative director
Annelies Wisse
Annelies Wisse
Experience & play designer
Pieter Snijders
Pieter Snijders
Visual interaction designer

Info

Client

Lister

Year

2021

Type product

Game

Service

App, Game

 

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